CFileModel3DS.h
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1 //==============================================================================
2 /*
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38  \author <http://www.chai3d.org>
39  \author Lev Povalahev
40  \author Dan Morris
41  \version 3.2.0 $Rev: 1869 $
42 */
43 //==============================================================================
44 
45 //------------------------------------------------------------------------------
46 #ifndef CFileModel3DSH
47 #define CFileModel3DSH
48 //------------------------------------------------------------------------------
49 #include "world/CMultiMesh.h"
50 //------------------------------------------------------------------------------
51 namespace chai3d {
52 //------------------------------------------------------------------------------
53 
54 //==============================================================================
62 //==============================================================================
63 
64 //------------------------------------------------------------------------------
68 //------------------------------------------------------------------------------
69 
70 #ifdef C_USE_FILE_3DS
71 
73 
75  bool cLoadFile3DS(cMultiMesh* a_object, const std::string& a_filename);
76 
78  bool cSaveFile3DS(cMultiMesh* a_object, const std::string& a_filename);
79 
81 
82 #else
83 
84  inline bool cLoadFile3DS(cMultiMesh* a_object, const std::string& a_filename) { return (false); }
85  inline bool cSaveFile3DS(cMultiMesh* a_object, const std::string& a_filename) { return (false); }
86 
87 #endif
88 
89 
90 //------------------------------------------------------------------------------
91 } // namespace chai3d
92 //------------------------------------------------------------------------------
93 #endif
94 //------------------------------------------------------------------------------
Implements a 3D multi-mesh object.
bool cSaveFile3DS(cMultiMesh *a_object, const std::string &a_filename)
This function saves a 3DS model file.
Definition: CFileModel3DS.cpp:414
Definition: CAudioBuffer.cpp:56
bool cLoadFile3DS(cMultiMesh *a_object, const std::string &a_filename)
This function loads a 3DS model file.
Definition: CFileModel3DS.cpp:92